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OpenFL 8.0.0 Released
- jrq 9y agoI hope rust community gets more interested in openfl. There's some good libraries already, opengl support, vulkan, there's ggez which mimics the LOVE api, but OpenFL is a fully equipped kitchen sink that a lot of multimedia developers are already familiar with, or used to be. Congrats to OpenFL team! Fantastic work, inspiring dedication! And go haxe! Haxe is cool too!
- roywiggins 9y agoWhat I love about haxe is how cool it seemed when it first came out and how cool it still seems today.
- buovjaga 9y agoA random cool thing using Haxe I ran into recently: http://armory3d.org/ http://armory3d.org/ "Armory is an open-source 3D game engine with full Blender integration"
- jrq 9y agoGosh, I want to spend some time with rust and ggez, and then some guy shows me this awesome haxe engine! I hadnt seen this! That's a pretty high-powered kit though, it's got console support, it's got volumetric lighting, all sorts of cool optimizations, wow! Where have they been hiding it?! Thanks for showing me this!
- larsiusprime 9y agoArmory is super cool. It's probably the flagship application for Kha (another Haxe framework), and given the death of Blender game engine, seems a likely replacement in the Blender ecosystem.
- gnarbarian 9y agofor anyone else wondering: https://en.wikipedia.org/wiki/OpenFL https://en.wikipedia.org/wiki/OpenFL >OpenFL is designed to fully mirror the Flash API.[1][6] SWF files created with Adobe Flash Professional or other authoring tools may be used in OpenFL programs.[6] OpenFL supports rendering in OpenGL, Cairo, Canvas, SVG and even HTML5 DOM. In the browser, OpenGL is the default renderer but if unavailable then canvas (CPU rendering) is used.[20] Certain features (shape.graphics or bitmapData.draw) will use CPU rendering, but the display list remains GPU accelerated as far as possible.[20]
- jdonaldson 9y agoThe Haxe Summit is going on right now, catch the tail end of the stream here : https://www.twitch.tv/haxesummit https://www.twitch.tv/haxesummit
- tokyodude 9y agoHoping the Archive can use this to archive the 10-15 years of Flash you can no longer view. There's years of games, motion graphics, and animations all mostly unrunable except maybe in a VM running an old browser and flash
- bendmorris 9y agoIt would take some effort - you'd need to transpile the original AS3 source -> Haxe and then recompile that.
- larsiusprime 9y agoOpenFL could be used to build a "flash emulator", but to be clear, it's not a replacement for the flash player itself. It's a Flash API reimplementation in a similar, but ultimately different language. If you wanted a Flash Player API using OpenFL, you'd probably use OpenFL for SWF loading + rendering, and then bolt on an existing Actionscript VM for logic.