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Not really that impressive considering they are 1) Barely ahead of PUBG in unique players despite being free to play and PUBG costing $30 2) Shameless clone o
by chrischen 9y ago
Not really that impressive considering they are
1) Barely ahead of PUBG in unique players despite being free to play and PUBG costing $30
2) Shameless clone of PUBG
The cultural phenomenon is PlayerUnknown's Battlegrounds, and Fornite is riding on the hype by being free to play.
- jahvo 9y agoMarginal cost of software is and will always be zero.
- chrischen 9y agoMy only point is that the cultural phenomenon was started by PUBG. Fortnite's free Battle Royale mode just happened to be free.
- petercooper 9y agoShameless clone of PUBG Which itself is often called a clone of H1Z1. Which in turn was inspired by DayZ..
- chrischen 9y agoH1Z1 and DayZ were clearly not in any way inspired by the Japanese movie "Battle Royal", which PUBG was, and which Fornite literally named itself after. That being said, both the games you reference, their Battle Royale mode was actually made by the creator of PUBG: > Brendan Greene, also known as PLAYERUNKNOWN, is the creator of the Battle Royale mod that started in the DayZ mod for Arma 2. Recently, Battle Royale has been licensed by SOE and made an official game mode in H1Z1 Source: https://www.pcgamer.com/battle-royale-modder-brendan-greene-on-his-official-h1z1-mode/ https://www.pcgamer.com/battle-royale-modder-brendan-greene-... So your reference to those actually support my point.
- xyzzy_plugh 9y agoYou're being overly pedantic. They are referring to the BR modes in those games, and they are effectively clones and inspired by the movie Battle Royal.
- chrischen 9y agoYes I'm referring to the BR modes in those games, and they were all from the same creator / licensed from the PUBG creator. They all were inspired by the movie Battle Royale, but that was a movie, not a game. If movie <-> games were indicators of mutual success that would be a first. Grandparent was suggesting that PUBG copied off of H1N1/DayZ, justifying Fortnite copying PUBG. While sony cloned PUBG, they licensed it, whereas Fornite didn't. But they were not originally Battle Royale games and the Battle Royale modes came from the creator of PUBG. > They are referring to the BR modes in those games, and they are effectively clones and inspired by the movie Battle Royal. I don't get what you're saying here. I mentioned the movie Battle Royale, not them. And predecessor games' battle royale modes grandparent suggested PUBG cloned from were made by the PUBG creator. I'm not sure what I said really counts as "pedantic" so much as the grandparent completely misrepresenting facts.
- always_good 9y agoPUBG is almost exactly like its predecessors, so I don't know how you can level "shameless clone" at Fortnite that has the whole building mechanic. That was a big risk compared to PUBG's conservative and incremental iteration on the existing genre. Though these Fortnite vs PUBG arguments sure sound like the Xbox vs PS3 forum debates back in the day... I was always thankful that I didn't encounter them on HN.
- chrischen 9y agoWhich predecessor is PUBG exactly like? PUBG is the originator of the Battle Royale type, unless you count the Japanese movie Battle Royale as a predecessor.
- mr-ron 9y agoDay Z and Rust are from 2013
- lostmsu 9y agoNeither is Battle Roayle in the sense, that the game does not force you to fight. I've seen Warcraft III maps that did what PUBG does though.
- throwaway2048 9y agothere were dozens of battleroyale type games that predate PUBG with near identical looting + random circle collapsing inward mechanics, most floundered.
- chrischen 9y agoI'm not sure what the other ones were, but for the popularly referenced Battle Royale modes in H1Z1 and DayZ, they originated from mods by the PUBG creator. That being said, both the games you reference, their Battle Royale mode was actually made by the creator of PUBG: > Brendan Greene, also known as PLAYERUNKNOWN, is the creator of the Battle Royale mod that started in the DayZ mod for Arma 2. Recently, Battle Royale has been licensed by SOE and made an official game mode in H1Z1
- cdurth 9y agoPUBG is a terrible implementation with textures and assets purchased off the unreal store. PUBG piggybacked off the popularity of H1Z1 and took off because it was slightly better. Fortnite, although cartoony, is by large and far the most stable and most competitive battle Royale out there. Epic's update pipeline and developer blogs are phenomenal, especially compared to Bluehole. PUBG performs worse in it's current state than when it did pre-release.
- chrischen 9y agoH1Z1 Battle Royale mode was licensed from PUBG creator. I agree PUBG implementation is terrible, but nonetheless the credit is due where it's due. Brendan Greene started it, and PUBG trails Fornite only slightly despite costing $30.
- always_good 9y agoFortnite gets 2-4x more concurrent viewers than PUBG on Twitch.
- z3t4 9y agoAnd H1Z1 was a "rip-off" of DayZ. And DayZ is what made battle royal popular (I won't go as far as to say invented it, as I'm sure BR must have existed in other games before it). It's hard to understand why DayZ did not cease this market opportunity, but I guess they are too buzzy actually making a good simulator. Yes, simulator, DayZ is not a game, it's a zombie Apocalypse simulator. And that's what makes DayZ so unique. I can't wait until DayZ gets their first release (it has been in alpha for several years, and will soon hit beta) and it will have game-play like the walking dead tv series, with zombie hordes, state of the art gun fighting, weather, hiking, zombie - simulation, with decent graphics and gameplay. The early days of DayZ (Arma 2 mod) was the best game experience I've ever had in my life, and I've been a pretty hard core gamer.