4 ms·
I built a game with Impact a number of years ago and it worked very well. It also comes with this really simple but powerful tile editor https://github.com/phob
by yesimahuman 8y ago
I built a game with Impact a number of years ago and it worked very well. It also comes with this really simple but powerful tile editor https://github.com/phoboslab/Impact/blob/master/weltmeister.html https://github.com/phoboslab/Impact/blob/master/weltmeister..... Regardless, it was a great way to learn 2d game development and got me to actually pay for a software library!
- always_good 8y agoSame. And its collision map was a great resource when I was looking for the next upgrade to my own naive collision system. https://github.com/phoboslab/Impact/blob/f461c2f4054dac37dea351d8fe3440eae6a2f47e/lib/impact/collision-map.js https://github.com/phoboslab/Impact/blob/f461c2f4054dac37dea...
- city41 8y agoI was a big fan of Impact back in the day. It's a great general purpose 2d engine, but it's especially great for platformers. I collected all my Impact plugins here: https://github.com/city41/ImpactPlugins https://github.com/city41/ImpactPlugins
- 542458 8y agoThere used to be a great impact plugin site, pointofimpact I think it was called. Unfortunately, it's all gone now, along with most of the plugins on it...
- rudedogg 8y agoHere's a page on the level editor: http://impactjs.com/documentation/weltmeister http://impactjs.com/documentation/weltmeister