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I've thought about it a bit, and I do wonder if defining a VM and compiling the COBOL/RPG/MUMPS to it first then building the language off that. The languages
by protomyth 9y ago
I've thought about it a bit, and I do wonder if defining a VM and compiling the COBOL/RPG/MUMPS to it first then building the language off that. The languages are pretty straight forward and defining a decent high level VM instruction set would probably help with the not only the conversion but provide some assurance that you didn't miss something important.