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I played a little bit with gpgpu on the raspberry pi. I’d imagine it’s relativly primitive compared to whatever shaders are compiled to on modern GPUs, but it
by 0xfaded 9y ago
I played a little bit with gpgpu on the raspberry pi.
I’d imagine it’s relativly primitive compared to whatever shaders are compiled to on modern GPUs, but it was humbling to have to manage things like separate, per core, disjoint register files which can only be read 4 cycles after write. The cores are heterogeneous, so there is special hardware for exchanging register reads between cores if necessary.
- hencoappel 9y agoWhat language do you use for GPGPU?
- vardump 9y agoSounded like Videocore 4 assembler.