3 ms·
Yeah, speaking of graph traversal, when I was working on the Mono runtime performance team at Xamarin, it helped considerably in the garbage collector (SGen) wh
by evincarofautumn 8y ago
Yeah, speaking of graph traversal, when I was working on the Mono runtime performance team at Xamarin, it helped considerably in the garbage collector (SGen) when we added some manual prefetching to scanning the object graph, but it took a fair amount of benchmarking to find the sweet spot.