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These are just my opinions... Don't target any one specific platform, write your app to be as portable as possible and target multiple devices (android, iPhone
by joeld42 16y ago
These are just my opinions...
Don't target any one specific platform, write your app to be as portable as possible and target multiple devices (android, iPhone, webos, etc.. ) Larger markets have more customers, smaller markets have less customers but much less competition.
Price it at $4.99 and then have sales to experiment with different, lower price points. Find the best price and then have a perma-sale at that price.
Use the emulator to get started, and once you get your feet wet, develop on the device. The emulator is not enough for serious work.