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I am yes. Would you make the same claim about eg image editing? If not, why not?
by adamnemecek 9y ago
I am yes. Would you make the same claim about eg image editing? If not, why not?
- mac01021 9y agoAre you talking about photographs?
- adamnemecek 9y agoOr illustrations.
- marci 9y agoOthers have made it. Probably why you have access to python from Blender. https://www.youtube.com/watch?v=xJZyXqJ6nog https://www.youtube.com/watch?v=xJZyXqJ6nog https://docs.blender.org/manual/en/dev/editors/python_console.html https://docs.blender.org/manual/en/dev/editors/python_consol...
- adamnemecek 9y agoI'm aware. However the scripting is like an extra feature, not the main interface. The OP was saying that code > UI, however I disagree. It's useful, however not superior.
- marci 9y agoOP was saying that code > UI "for developpers". Something like one of Brett Victor's UI[0] integrated in GIMP would be quite nice for a dev who can draw, or a painter who can code. [0] https://vimeo.com/36579366 https://vimeo.com/36579366 (circa 3 min. mark)
- jvz 9y agoImages are inherently visual, and they seem to have more irreducible complexity than music. Music has a lot of structure and repetition that seems like it could benefit from abstraction (as Chris Ford demonstrates with some Bach in this entertaining talk[1]). On the other hand, there are vector graphics editors that let you work in terms of shapes and paths instead of pixels. Would you say you are trying to build the musical equivalent of that? [1] https://www.infoq.com/presentations/music-functional-language https://www.infoq.com/presentations/music-functional-languag...
- adamnemecek 9y agoYes, I would say that the be vector based editors is a good analogy.