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I watched this rumor get bounced around the internet today, it's pretty hilarious how the facts get stretched every step of the way. Claiming dual 8k displays
by ipsum2 9y ago
I watched this rumor get bounced around the internet today, it's pretty hilarious how the facts get stretched every step of the way.
Claiming dual 8k displays (remember, 2 8k displays does not turn into a 16k display headset, because you need to double the height as well). From MacRumors: https://www.macrumors.com/2018/04/27/apple-ar-vr-headset-8k-displays/ https://www.macrumors.com/2018/04/27/apple-ar-vr-headset-8k-...
Further rumors claims it'll run a custom 5nm processor (https://www.macworld.com/article/3269471/consumer-electronics/report-apple-is-working-on-a-wireless-ar-vr-headset-to-release-in-2020.html https://www.macworld.com/article/3269471/consumer-electronic...), even though there are currently NO fabs that can get 5nm.
Apple might be working on a VR headset, but I doubt these rumors are true.
- kbenson 9y ago> remember, 2 8k displays does not turn into a 16k display headset, because you need to double the height as well Do you? I suppose everything that doesn't match the traditional 16:9 aspect ratio we use now is incorrect then? What about the fact that our displays were all 4:3 prior to that? I guess it depends on whether we are considering 16k and 8k as something denoting specific sets of height and width that are standardized, as we have started to do with 4k (which is usually talking about 3840x2160, to my knowledge, because nobody wants to say 2160p).
- Terribledactyl 9y agoThat wasn't an aspect ratio point, it was about the stereoscopic requirement of display headsets. Both eyes see mostly the same "8K" of content, just from a different perspective. edit: Actually that's not quite right, even if you forgo a stereoscopic mode, the same content has to be shown to each eye. It's not like having dual monitors on a desk.
- kbenson 9y ago> That wasn't an aspect ratio point, it was about the stereoscopic requirement of display headsets. Regardless of what's being shown, if the unit can display that many pixels in a row (possibly bifurcated), I don't think it's out of the question to refer to it that way. From a device-centric perspective, it's more accurate. From an "end-user that will use it primarily as a stereoscopic headset display" it's less accurate, even if that user may not be able to see all of the display space at once anyway(?). > edit: Actually that's not quite right, even if you forgo a stereoscopic mode, the same content has to be shown to each eye. It's not like having dual monitors on a desk. It's not the same content if used for 3d. It is very similar content tough (possibly verging on being identical in what I suspect are rare instances).
- haydenlee 9y agoThis could very well be talking about internal prototypes and internal goals for those prototypes, rather than a timeframe related to consumerizing it.
- threeseed 9y agoThis is for a timeframe of 2020+ where TSMC says they will have 5nm ready: http://www.tsmc.com/english/dedicatedFoundry/technology/5nm.htm http://www.tsmc.com/english/dedicatedFoundry/technology/5nm.... And TSMC is Apple's preferred supplier so the rumour looks reasonable.