3 ms·
> You can buy, using real money, a virtual ticket for a virtual item. Then that virtual item can in turn often be sold to others for real money. This exactly d
by everdev 8y ago
> You can buy, using real money, a virtual ticket for a virtual item. Then that virtual item can in turn often be sold to others for real money.
This exactly describes cryptocurrency.
- ryanmonroe 8y agoIt also describes stocks, and anything non-tangible which you can sell for money. I'm not sure what your point is, unless it's just "cryptocurrencies are like money", which was the point your parent was making with that statement about tokens in games. The part that makes it gambling is that you gamble with them, which maybe you can argue you do with cryptocurrencies, but the fact that they're "virtual" isn't really relevant to the question of whether buying them is "gambling". You can of course buy physical items such as art in the hopes of selling them at a profit, and buy "virtual" items such as bonds which are not very risky at all.