4 ms·
The "chirping" artifacts are quite distracting. I wonder if they can be avoided by randomizing the alignment of the final piecing together of the audio? Post-p
by dspig 8y ago
The "chirping" artifacts are quite distracting. I wonder if they can be avoided by randomizing the alignment of the final piecing together of the audio?
Post-processing by convolving with a short noise burst removes them pretty well, as that randomizes phase vs. frequency.
- skykooler 8y agoWould it be possible to upload the outputs of this convolution? I'd like to hear how it sounds.
- dspig 8y agoHere's the second example convolved with 30ms white noise: https://drive.google.com/file/d/1WwmCNwWwukhtYXRT4mDHxCUa0sQbdy1s/view?usp=sharing https://drive.google.com/file/d/1WwmCNwWwukhtYXRT4mDHxCUa0sQ... But it also makes it sound like she's in a closet, so it would be better to fix it at source if there's a way to do that.
- joshumax 8y agoIIRC, I think wavenet deals with residual hissing and chirping through a causal dilated convolution layer.
- _bxg1 8y agoI was surprised that the inflection was so good but the chirping was so bad. I'm no expert, but the latter seems like a much less difficult problem.