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In case the game progression is not affected by the content of the boxes, how is it deceptive (honestly, I have that talk with my kids) ?
by wiz21c 9y ago
In case the game progression is not affected by the content of the boxes, how is it deceptive (honestly, I have that talk with my kids) ?
- candiodari 9y agoIt's not that it's deceptive, it's that it's a game of chance. Which is perfectly OK, as long as you're part of the government mandated monopoly on such games or have a license.
- larkeith 9y agoFrequently, viewing the "contents" of a box (the potential rewards) displays each item in a row, with no indicator of a difference in drop chance except the background colour, despite some items being twenty or so times more likely to be rewarded. If there is text indicating the variable probability, it is usually subdued and easily overlooked. Furthermore, some games silently vary the probability of drops based on prior results (without informing the player), a strategy designed to reinforce the Gambler's Fallacy and ensure users continue to open loot boxes after the first few.
- wiz21c 9y ago>>> Furthermore, some games silently vary the probability of drops based on prior results (without informing the player), a strategy designed to reinforce the Gambler's Fallacy and ensure users continue to open loot boxes after the first few. OK, I understand. I naively thought that it was real luck at play. But you explain it's manipulated. If that's the problem, then I fully understand the gov't position.