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> This keyboard has to be one of the biggest design screwups in Apple history. I feel like this is a bit overstated. What about "Just avoid holding it in that
by skeletonjelly 8y ago
> This keyboard has to be one of the biggest design screwups in Apple history.
I feel like this is a bit overstated. What about "Just avoid holding it in that way", or Apple Maps v1, or the Magic Mouse 2 that requires you to stop using it to charge it?
- JeremyBanks 8y agoHaving chronically defective keyboards on your computers is much worse than the examples you provided. > Just avoid holding it in that way Pretty minor defect when honestly compared with other options on the market at the time, blown out of proportion by the media. > Apple Maps v1 Forced move for business reasons, recognized by most Apple employees as shitty but inevitable. > Magic Mouse 2 A few minutes of downtime every month is annoying and maybe a mistake, but less critical than a non-functioning non-replaceable keyboard.
- 9935c101ab17a66 8y agoYah seriously, I actually think the magic mouse v2 complaints are ridiculous. Apple Maps v1 WAS bad, but if you didn't like it, you could still use google maps.
- ClassyJacket 8y agoThe iPhone 4 antenna fault wasn't minor - I had that phone, and it was unusable without a case. If you were holding the phone, you had no signal.
- tomwilson 8y agoI used it for a year with no case and didn’t drop a call once ¯\_(ツ)_/¯
- ClassyJacket 8y agoWe're probably both right. I did exaggerate slightly - what I said was true but not always - if you had a really strong signal the problem might not be noticeable, and I'd expect that the different frequency bands used in different countries made a difference as well. It was certainly a huge frustration for me - the product was not fit for purpose. Easily worked around sure, but still a big deal.
- skeletonjelly 8y agoYeah it's all arguable but seriously "minor defect"? Holding a phone has to be a mandatory design requirement wouldn't you agree? Compare this to a faulty keyboard I'd say holding a phone causing it to be useless trumps that. Maps was bad. Real bad. > The police department stated that the error was potentially life-threatening, as national park temperatures could rise to 114 °F (46 °C) and those traveling would be without water supplies https://en.wikipedia.org/wiki/Apple_Maps#Early_inaccuracy https://en.wikipedia.org/wiki/Apple_Maps#Early_inaccuracy Just because they made updates over the last 7 years doesn't take away from the fact that the initial release was a big "design screwup". Magic Mouse v2 yeah I get the charge time doesn't last long but it's still a stupid design. Less critical sure I agree.
- JeremyBanks 8y agoApple Maps was really bad, but that doesn't necessarily make it a mistake. IIRC, Google was demanding that Apple share a lot more user data for further use of their data in Maps, which would probably have been worse for Apple long-term (particularly given how well their privacy angle is serving them now in 2018). If they picked the better of two bad options, that's not a screwup, it's just unfortunate. The quality was understandable for the amount of time they had to produce it. There are limits on how fast you can effectively scale up to compete with Google's thousands of Maps staff. The antenna problem may have been worse than I remember. I'd still say that at least that has cheap and easy user fixes once you become aware of the issue.
- digi_owl 8y agoGonna love seeing the last echos of the RDF finally fade, as there will be no third coming...
- sekasi 8y agoThe Magic Mouse 2 charging situation is entirely by design. I'm totally serious. Apple stated they don't want people to leave the mouse plugged in forever, hence having an unnecessary wire, so the design ended up the way it is to force wireless use. I don't really mind, can see that point I guess. I like the MM2 to be perfectly frank, but I recognise that I'm a minority.
- m_mueller 8y agohow dare the users use a product not like the designers intended...