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>There are some techniques to make a "dry" recording "wet," by basically faking the room tone, but they're, well, fake. Tossing in a little reverb and messing w
by moultano 16y ago
>There are some techniques to make a "dry" recording "wet," by basically faking the room tone, but they're, well, fake. Tossing in a little reverb and messing with the EQ is never going to give you the same effect as the natural acoustics of a concert space.
I disagree with this. It's certainly true of most "reverb" plugins, but it's possible to measure the frequency response curves of famous concert halls and exactly recreate the effect of sitting there, down to the details of how your head shapes the sound coming from different directions. It just comes down to how accurately you can measure the impulse response function. The physics implies that this is basically perfect, modulo the quality of our recording gear.
To do this, you set up microphones as your "ears" where you want it to sound like the person is sitting, and then go on stage and do one of two things. Either fire a blank from a gun, or play a tone sweep. (The latter is more common these days.) From the recording of the way the sounds bounce around the room, you can generalize all of the linear behavior of the reverberation (which is all you are interested in anyways.)
From this you get a convolution kernel, then just convolve that with your dry signal.
You can actually get something that sounds identical to a binaural recording out of this.