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While studying social psychology of what makes a kid popular vs unpopular (on Coursera), one significant factor was that an unpopular kid came into the group an
by breitling 8y ago
While studying social psychology of what makes a kid popular vs unpopular (on Coursera), one significant factor was that an unpopular kid came into the group and tried to play a new game. Whereas a popular kid just went along with whatever the group was doing and then after a while suggested they play a different game.
Clearly there are some parallels with this story here...to be "popular", he should have gone along with whatever they were doing and slowly try to change things. Not saying that's right or wrong, but hey, that's apparently how you get popular.
- peller 8y agoIt seems to me, being "popular" is more an attained status rather than any kind of quality. What I mean is, the kids who went along with the group gave the group an opportunity to evaluate the newcomer - and gave the newcomer a chance to build some level of likeability, trust, respect. One may be all of those things, but without giving the group an opportunity to discover that for themselves, they aren't going to listen to your suggestions. Or one may start by going along with the group, but be abrasive and obnoxious, and no matter how much time they spent with the group, they won't be popular.
- hn_user2 8y agoIt doesn't mean anything if you are "right" but nobody will listen to you. To effect any change you have to not only be "right" but also be able to convince others around you of what you are trying to do.
- jdbernard 8y agoThis used to be one of the great ways that tech was different. You didn't have to convince people through social means. Often there were purely technical merits that could be objectively proven. And people cared about the code more than "being right." Obviously that's not a blanket statement, but it did used to feel representative of the overall culture. Over the years we've backed away from considering the value of things on their technical merits. I'm not saying we shouldn't be thinking of business value, but you have to admit that's far more subjective. I'm not always sure it's a good thing. I'm convinced that maximizing business value and ignoring technical value is one of the main reasons so much modern software is crap.
- thisisit 8y ago> While studying social psychology of what makes a kid popular vs unpopular (on Coursera), one significant factor was that an unpopular kid came into the group and tried to play a new game. Whereas a popular kid just went along with whatever the group was doing and then after a while suggested they play a different game. I remember reading about such a case in Emotional Intelligence by Daniel Goleman. So, curious what is this course?
- breitling 8y agoOn Coursera it is called "Social Psychology" offered by Wesleyan University. I don't see any upcoming sessions, but there may be an archive somewhere.
- draw_down 8y agoI’d say it’s wrong. What’s the point of having your feelings hurt when you could just work with someone who’s trying to improve things? If you agree things need to be improved then it is plainly irrational. Having feelings about your code (in the small or in the large) is a mistake.
- wmeredith 8y agoThis is basic human interaction 101. If you approach a gourd of people talking and try to change the conversation immediately, it won't go well. You need to listen and participate in what's already happening first.
- gaius 8y agoan unpopular kid came into the group and tried to play a new game Interesting parallels to newcomers to tech/geek culture in general too.