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It's amazing they could snatch that property up, put a team on it cold, and peg a release date like that. If this happens, it'll be a wonderful case study on t
by elblanco 16y ago
It's amazing they could snatch that property up, put a team on it cold, and peg a release date like that.
If this happens, it'll be a wonderful case study on the powers of good project and product management.
- angrycoder 16y agoNot really, that is most of what Gearbox does, ports and expansion packs. They are used to working other peoples code and using other peoples tools to create games.
- ary 16y agoThey didn't put a team on it cold. People from 3D Realms kept working on it even after the studio went under. Gearbox has some of these same ex-3D Reams people on staff now. http://kotaku.com/5630192/how-duke-nukem-forever-was-brought-back-to-life http://kotaku.com/5630192/how-duke-nukem-forever-was-brought... See the "How Duke Survived" section.
- elblanco 16y agoThanks for the link. I've known a few people who worked on the DNF project over the years and honestly thought they were a great bunch of developers toiling on a project under hideously bad management. I was really hoping somebody would bring on as much of the team as they could and just polish it off. The number of art assets alone must be worth millions of dollars in development time.
- hvs 16y agoYou can almost always make a specified release date, you just have to be willing to cut features and/or stability.