3 ms·
He complains about buying a Mac but what about Mac people who want to develop Windows DirectX games? They have to buy a PC (realistically you don't want to emul
by msie 9y ago
He complains about buying a Mac but what about Mac people who want to develop Windows DirectX games? They have to buy a PC (realistically you don't want to emulate a PC).
- waddlesworth 9y agoThe article is about PWAs which have no native code. The restriction for DirectX is a technical one, not a business one. Cross-compiling is possible, but difficult as the ABI has to perfectly match. Not being able to push a bundle of JS+HTML to the Apple store without a Mac is a completely artificial barrier. Even in regards to the full XCode suite (which I could understand why they wouldn't release for other platforms), the unbelievable lengths that Apple go to to ensure that OS X can't run in a virtual environment is quite frankly ridiculous.