3 ms·
Tight game-loops can be a battery drain, and especially if there are local 'go-lang' things running, inevitably, alongside the SDL bridge. I'd put it in as a c
by primitur 8y ago
Tight game-loops can be a battery drain, and especially if there are local 'go-lang' things running, inevitably, alongside the SDL bridge. I'd put it in as a clever and educated 'packages may damage your battery' fair-warning, myself.