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>I was missing your blind Google advocacy and Microsoft hate. Did they fired you? I'm just trying to correct all of the misinformation you like to post about G
by bitmapbrother 9y ago
>I was missing your blind Google advocacy and Microsoft hate. Did they fired you?
I'm just trying to correct all of the misinformation you like to post about Google and Android.
>If you had any Android developer experience, you would surely know that Google had a few failed attempts at real time audio, needed help from Samsung to implement them.
Unfortunately, your lack of Android development experience and your lack of exposure to development on Samsung devices has caused you to be disingenuous once again. Samsung didn't help Google nor did they contribute any of their code to AOSP. They implemented their own proprietary audio solution called SAPA. Unfortunately, it was limited to their platform and the audio latency wasn't very good in comparison to the iPhone.
>and the final API was C only with devs asking for a C++ one, wich was later dumped on github as side project and isn't part of the official NDK APIs, but alas you don't.
AAudio is indeed coded in C, but at least you can use the Oboe C++ wrapper. What were the low latency audio solutions for Windows phone again? Oh that's right, there weren't any. No wonder there were no low latency audio apps on that platform.
- pjmlp 9y agoDear Google Developer Advocate, my Android experience goes all the way back to Froyo.
- bitmapbrother 8y agoCan you can link me to the Play store apps you've developed?