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I was able to get flutter to run in Windows, using this https://github.com/ds84182/flutter_sdl https://github.com/ds84182/flutter_sdl (so thank you ds84182 - wh
by malkia 9y ago
I was able to get flutter to run in Windows, using this https://github.com/ds84182/flutter_sdl https://github.com/ds84182/flutter_sdl (so thank you ds84182 - whoever you are :))
but had to do some hacks. At the end I had flutter_sdl.dll (~10-15mb, depending how you compile it), and was able to add flutter_gallery (among other things).
Things that are missing - keyboard input, but there is a very hihg-level plugin system how to achieve this. Just haven't had the time to do it.
Tried implementing mousewheel, by simulating pad touches - but it ain't the same. Feels kind of obvious now, why it's not the same, but generally the controls themselves need to know about mousewheel. For example a gauge-like spinner can't be emulated this way.
Still very snappy, and someone on the flutter-dev mailing list mentioned that he, or she got live reloading.