3 ms·
Not only that, if you want good framerates and 60fps you aren't allocating at runtime, anyone who is doing that at a game dev studio is taken out back and eithe
by drawkbox 9y ago
Not only that, if you want good framerates and 60fps you aren't allocating at runtime, anyone who is doing that at a game dev studio is taken out back and either shot or to work on the cow clicker.
Usually standard lib vs custom arguments end up in the weeds like tabs vs spaces at game companies but ultimately it has almost nothing to do with framerate or runtime. Largely it is about that EGO. Why maintain a standard lib instead of improving gameplay and networking? Well some want to be a lord in their feifdom where they are the controller the code and the ring.
Riot Games has std::string and AString, but what happens when player two enters the game and you got BString? Then BString invites its friends and you got CString and DString. Now your 'standard' has many standards and is more standardy and like warring lords within internal factions like a Game of Thrones.