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Sounds like we did misunderstand each other then. But still, regarding #1: in order to meaningfully, actively engage with something non-trivial like programming
by throwaway84742 9y ago
Sounds like we did misunderstand each other then. But still, regarding #1: in order to meaningfully, actively engage with something non-trivial like programming, it is necessary to overcome the initial learning curve. Most kids naturally have problems with that. Those problems are vastly exacerbated by having access to unlimited supply of bullshit online, which doesn't require any effort to consume. Dopamine response wins 100% of the time.
This goes back to the Suzuki method, sort of. In order for a kid to actually enjoy a complicated endeavor he/she must have some baseline set of skills to not suck at it. Acquiring it is often not a pleasant thing even for adults, with lots of effort needed to get to anywhere near where a complex activity can become "fun", and a source of enjoyment.
This is another one of those things I didn't have any problems with: I naturally started very simple and worked my way up. I was only able to do that because I didn't really have much else to do. My father threw away our TV when I was 10 years old and he never bought another one. :-)