3 ms·
Hover physics was literally the very first thing I worked on for Battlezone, back when we were working in Interstate '76 and the game was called "Badlands". Wit
by kennethdmiller3 8y ago
Hover physics was literally the very first thing I worked on for Battlezone, back when we were working in Interstate '76 and the game was called "Badlands". Within a week or so I had Groove Champion's orange Packard Piranha hovering around. There were many changes and additions later, but the core of hover physics started there.