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The earlier games in particular used pre-rendered 640x480 graphics, so I'm curious about whether they will be re-creating the graphical assets to make use of mo
by andyjohnson0 9y ago
The earlier games in particular used pre-rendered 640x480 graphics, so I'm curious about whether they will be re-creating the graphical assets to make use of modern display resolutions. Could be a lot of work depending on the state of the source material and dependencies. Riven, for example, was rendered using a package called Mental Ray which was discontinued last year.
Whatever, I'm almost certainly in on this.
- Crespyl 9y agoThe assets for Myst at least should be in decent shape, or at least the ones used in the real-time 3D Myst Live (I think that was the title) remake from a few years back. I seem to recall hearing that there wouldn't be a similar Riven remake, due to loss of the source assets from that game. I assume the new package will be using the same GOG versions you can get now, with the original stills. It's also worth checking out the fan-run Starry Expanse project[0], which is an attempt to manually recreate the entirety of Riven in a modern 3D environment. Progress is very slow, but already looks quite impressive. I'm really excited to see that they've finally got the rights to III and IV, which I always felt were the technical/visual peak of the series. [0] http://www.starryexpanse.com/ http://www.starryexpanse.com/