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For folks who are interested in the what went into designing it, the devs published their emails over the course of development. It's a pretty neat glimpse into
by k3d 8y ago
For folks who are interested in the what went into designing it, the devs published their emails over the course of development. It's a pretty neat glimpse into how a game's design evolves, as well as the effort it takes to come up with a clean, "simple" mechanic: http://asherv.com/threes/threemails/ http://asherv.com/threes/threemails/
- thomasahle 8y agoIt's interesting he says that only 6 people in the world have ever seen a 6144 tile. Automatic controllers can reach it pretty often, https://arxiv.org/pdf/1606.07374.pdf https://arxiv.org/pdf/1606.07374.pdf says 7.83% of the tries.