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I like your explanation, thank you for sharing! Still I'd say that it does not apply to all RPGs. For example, the recent Divinity: Original Sin games are quit
by baud147258 9y ago
I like your explanation, thank you for sharing!
Still I'd say that it does not apply to all RPGs. For example, the recent Divinity: Original Sin games are quite system-heavy, so I don't think it would be possible to have a vertical slice without building most systems. But for Diablo-like games, it would work great!