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Fun gameplay is the key. For the rest, we have our imaginations. (I can't remember the last time a game scared me as much as when I fell down a pitch black cave
by stuhacking 16y ago
Fun gameplay is the key. For the rest, we have our imaginations. (I can't remember the last time a game scared me as much as when I fell down a pitch black cave and heard the groaning coming from all directions! :eek:)
Edit: Sorry, I'm not trying to make a counterpoint, I agree with your statement.
- wallflower 16y agoRe: Fun/Imaginative gameplay. Jason Rohrer http://hcsoftware.sourceforge.net/jason-rohrer/ http://hcsoftware.sourceforge.net/jason-rohrer/