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Just curious, why would you want to self-host it?
by fvargas 8y ago
Just curious, why would you want to self-host it?
- wanderfowl 8y agoFor me, often, it's just a bandwidth issue. If a colleague has a 12 GB movie they'd like to transmute, a local app might be a possibility, but an hour long upload followed by a 20 minute long download won't be.
- khedoros1 8y agoWell, that, plus whatever the conversion time would be.
- fvargas 8y agoThe creator mentions in another post that the service does indeed upload the data to a server for processing. But, in general, it being a web app doesn't mean it uploads your data any more than a locally run application might. A web app can just as well do the processing in the browser without it ever leaving your machine.
- metaobject 8y agoUsing a web app requires one to upload their file 100% of the time. Using a local app requires one, I'd expect, to upload their file 0% of the time.
- fvargas 8y agoOn what are you basing these expectations? Uploading means transmitting data to a third party. One could write a CLI that does just that. One could also write a web app where the processing takes place in the browser and the data never leaves the machine. The difference is the web app runs within the browser sandbox while the CLI executes with user permissions.
- croon 8y agoNot op, but for myself, not having any way of knowing if the service reads or retains any information from my files (outside of the core purpose) would limit the amount of data I would be willing to put through the service.
- stevemk14ebr 8y agoMany reasons. Primarily because of security and control of my information. Secondly because services like these tend to be short-lived and unreliable, if i host it myself i can trust it's there when i need it. And i hadn't considered the uploading time issue mentioned in a previous comment, but that is actually a very good point that self-hosting would solve as well. I also just want to see the code because i think it's cool
- natch 8y ago>I also just want to see the code because i think it's cool This is not "the" code but here's a script. I can't take credit for it... I don't remember but I probably cobbled it together by taking stack overflow code and making it more friendly. First, you need ffmpeg (ymmv.. this assumes macOS, for others installing ffmpeg is also possible but left as an exercise for the reader): $ brew install ffmpeg Then: [edit: fixed some typos] #!/bin/bash export OLD_IFS=$IFS export IFS='' mkdir -p converted for a in *.{webm,mkv,ts} do ffmpeg -i "$a" -c:v libx264 -preset slow -crf 20 -c:a libvo_aacenc -b:a 128k "$a.mp4" if [[ $? == 0 ]]; then mv "$a.mp4" converted fi done export IFS=$OLD_IFS Save as convert-to-mp4.sh then run it in a directory containing files of undesirable types like .webm Not saying this is perfect. Take it as a proof of concept. And there's no web UI, nor would I want one. Suggestions for tweaks welcome.
- josephfrazier 8y ago> First, you need ffmpeg (ymmv.. this assumes macOS, for others installing ffmpeg is also possible but left as an exercise for the reader): > $ brew install ffmpeg FWIW, there's a `brew` fork for linux: https://github.com/Linuxbrew/brew https://github.com/Linuxbrew/brew It's not especially useful in this case as ffmpeg is available in linux package managers, but it's handy for tools that aren't.
- fvargas 8y agoYeah, the primary benefit I see is if one fully audits the code and any future updates. Otherwise, self-hosting doesn't confer much in the way of guarantees for security or privacy.