3 ms·
Ah yes. Local maximum death by furious optimization. B .. b .. but our A/B tests told us that this is what people wanted! True, we don't know what other people
by JabavuAdams 16y ago
Ah yes. Local maximum death by furious optimization. B .. b .. but our A/B tests told us that this is what people wanted!
True, we don't know what other people want, but they don't know it either (long-term).
If we always give people what they want (and nothing more), we eventually end up at the big red orgasm button, and humanity dies.
- fondue 16y agoI don't know if they A/B tested their games but I do know that while I was playing the parts of the game I thought were terrible slowly disappeared and what I found appealing increased. One game mechanic I thought was terrible was the situation where you had to go back to earlier 'levels' of the game to complete your sets of items. They introduced trading. They also completely divorced the PvP aspect from the collecting game so you could practically ignore anyone setting a hit on you. Also, I would totally play the big red orgasm button game and much like someone addicted to a TASP, die from it.