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I was there for the start of Steam, the first two days of Half-Life 2, Ricochet. Hate to say it, but those were definitely failures. Takeaway quote from the ar
by achompas 16y ago
I was there for the start of Steam, the first two days of Half-Life 2, Ricochet. Hate to say it, but those were definitely failures.
Takeaway quote from the article:
Because it got all the way through to customers. It’s like a bug. If you fix a bug before it ever ships, it’s pretty cheap. If you ship it and then fix it, it’s really expensive. Those ones are really bad.