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My first thought is that this video looks exactly like a video game, but that is because current video doesn't use these techniques whereas video games do. I th
by marvin 16y ago
My first thought is that this video looks exactly like a video game, but that is because current video doesn't use these techniques whereas video games do. I think this actually looks better than traditional video, but whether it is actually adopted or not depends on what viewers think. There's an interesting parallel with the fact that TV broadcasts and digitally filmed movies aren't displayed in higher framerats: They look "fake" or "homemade".
What we really need to make our digital images more lifelike, of course, is cameras and monitors with higher dynamic range. There are efforts underway to creating actual HDR LCD monitors where there instead of a backlight there is an array of white LEDs that are selectively lit according to which parts of the monitor we want to be bright, resulting in a ridiculously high contrest ratio. But for the time being, data formats are designed for our current contrast ratio or dynamic range.
Don't remember who said this, but a researcher in this field said something along the lines of "you would never mistake your monitor for a window to the outside, but this is what we are trying to achieve". This actually seems plausible, apart from the depth perception side of things, with today's developments in super-high resolution displays. Think the new iPhone display scaled up to 50 inches, with a much higher contrast ratio. I'm very excited about this.
It's going to be interesting to see what amateurs do with the D5 camera. Equipment costs are no longer an excuse not to do cool things with video, and this demonstration is a perfect example.