4 ms·
Lots of common formats exist for scene data just very few of them are actually used by game engines in a manner that would make them somewhat interoperable. Pr
by meheleventyone 9y ago
Lots of common formats exist for scene data just very few of them are actually used by game engines in a manner that would make them somewhat interoperable.
Probably most the most commonly shared is something like the Tiled TMX format for tilemaps.