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I'd be curious to know too -- I've been working on a custom React renderer for the Phaser webgame engine after dealing with a lot of frustration around state ma
by nervestaple 9y ago
I'd be curious to know too -- I've been working on a custom React renderer for the Phaser webgame engine after dealing with a lot of frustration around state management in Phaser. (https://github.com/nervestaple/react-phaser-kit https://github.com/nervestaple/react-phaser-kit) I know there are similar parallel approaches like https://github.com/FormidableLabs/react-game-kit https://github.com/FormidableLabs/react-game-kit and https://github.com/michalochman/react-pixi-fiber https://github.com/michalochman/react-pixi-fiber. You can sort of use them in immediate mode by calling setState inside the update loop, but the abstraction leaves a bit to be desired...
- deleted 9y ago[deleted]