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How many game devs actually used Mac Pros instead of Windows machines?
by wilsonnb 9y ago
How many game devs actually used Mac Pros instead of Windows machines?
- drawkbox 9y agoNot a ton, but for iOS games you have to export at least on an Apple machine. At our studio most people had PCs but people working on iOS/Unity games had Mac Pros and iMacs solely or in addition to PCs. There was also a window where Unity was only available on Mac from 2007-2010 where lots of Macs were purchased by game devs. Also making Linux/Apple/web games there was a little blip for a while where Macs were making inroads especially after going Intel processors. OSX is arguably the sexiest nix compatible machine and is quite fun/efficient for development. Overall game devs have always used PC as the main for desktop, but with mobile and iOS taking over handheld gaming in 2007, game studios all had to buy them. Now, most end up just getting a few iMacs or Mac Minis to export on and debug otherwise much of the game dev work is done on PCs. Apple truly lost game devs, but also other content creators like video editing/production, graphic designers, photographers, audio production and more. These professionals were always the focus of Apple, amazing they just let those people wander off as they are also influencers. I even see lots of devs going from Macbook Pro to Surface Pros now because their main machines are back to PC, that could eventually start causing people to switch from iPhone to Android/Samsung/Google as well.