5 ms·
They say RTS as a genre died, but I think there is an untapped market. I liked Starcraft 2, but I think Blizzard needs some competition.
by mkirklions 9y ago
They say RTS as a genre died, but I think there is an untapped market.
I liked Starcraft 2, but I think Blizzard needs some competition.
- hinkley 9y agoI think blizzard missed a trick by not consulting with their WoW scripting team to develop an acceptable level of automation of the micromanagement aspects. It would provide another dimension to the game play.
- stevenwoo 9y agoThere were games that went all or mostly in on not being a clickfest for resource management - Myth, Ground Control off the top of my head, Total Annihiliation had a different model for resources. My personal preference was for these over Starcraft/Warcraft in multiplayer, but it was nice to have so many options.
- hinkley 9y agoI always felt like I was cheating when I cheesed the AI to defeat it. But then I realized that this in many games they hit you with a large number of dumb mobs because one isn’t a challenge. You could do the same thing to a human opponent in some of those games, or they to you, so in practice you had to micromanage some things like fights in order to kite or retreat effectively. When I got out of college I had a brief fantasy of trying to consult doing game AI but the whole field cratered and I had no idea if I actually had an aptitude for it, and I got busy doing other kinds of “serious” work.