6 ms·
How about one stage of Apple (and numerous other tech) criticism instead: I hate sluggish things. AirPods are sluggish. That is, they introduce worst-in-class
by romwell 9y ago
How about one stage of Apple (and numerous other tech) criticism instead: I hate sluggish things.
AirPods are sluggish.
That is, they introduce worst-in-class latency of about 1/3 of a second[1].
Why do I care? Because making music is nauseating when you press a key, and the sound doesn't come right away. Even latency as low as 1/100 of a second is felt[2] - that's about the standard for acceptable latency.
Rhythm games are likely out of question too (unless the devs took care to measure and compensate for this latency).
When iProducts came out, there was a huge emphasis of them being a creation tool for artists and musicians. AirPods show that, sadly, this is no longer the emphasis.
In general, latency of all kinds plagues all the products we use, to the point where Apple IIe was more responsive than today's juggernauts[3].
But as for AirPods in particular - they are a flawed product. Good for you if your use case is not affected by the flaws.
[1] https://stephencoyle.net/AirPods https://stephencoyle.net/AirPods
[2] https://www.soundonsound.com/sound-advice/q-how-much-latency-acceptable-virtual-piano https://www.soundonsound.com/sound-advice/q-how-much-latency...
[3] https://www.extremetech.com/computing/261148-modern-computers-struggle-match-input-latency-apple-iie https://www.extremetech.com/computing/261148-modern-computer...