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They have stopped improving their client, doing anything novel in their store, releasing titles in popular franchises and improving graphics or game engine tech
by tzakrajs 9y ago
They have stopped improving their client, doing anything novel in their store, releasing titles in popular franchises and improving graphics or game engine technology.
It's been 6 years since their last franchise title, CS:GO, was released and it's profitability was based on micro-transactions. I think this experience (along with DOTA 2) would forever change the way the company perceives its value to customers.
In hindsight, I regret hats on TF2. I regret that as customers we steered Valve into this lackluster state where microtransacted eSports is in and beautiful game engines for storytelling are forgotten.
- erikpukinskis 9y agoYa, all they did in that time was design and release the world’s first mainstream VR headset, tracking system, controllers, and API. What a waste of time.
- deleted 9y ago[deleted]