3 ms·
I struggled to get in because character progression was based solely on account being active, not play time. And every guide for the game basically starts with
by criley2 9y ago
I struggled to get in because character progression was based solely on account being active, not play time.
And every guide for the game basically starts with "Subscribe, and don't log in for 3 months while you get your newbie pilot some basic skills, or if you do log in, don't do much because you're useless anyway"
Three. Months. How can a game be basically unplayable for newbies for ninety days?
Meh. Time gated games are never fun. The only thing worse than grinding in the game is having to grind hours out of the game.
- Mashimo 9y agoIt's better now. You have more skill you start with, they removed some stupid skills and there are tons of corps that accept free to play chars. The basic concept is still the same though. You skill with time. Which is nice, because sometimes I don't play for weeks. No "I have to grind X hours" to be on pair with my friends.
- avree 9y agoAny guide that said that was wrong. In-game skills help, but actual ability and knowledge matters a lot more. There were guides like https://www.youtube.com/watch?v=de1hwoFYA_k https://www.youtube.com/watch?v=de1hwoFYA_k where people used brand new trial accounts to go get good kills. But yes, they've made it a lot easier to just hop in without the need to train for anything.
- gnopgnip 9y agoThere were some pretty significant improvements to the new player experience. Within a few hours you have enough skills to participate in faction warfare or other small scale pvp as a tackler.
- smogcutter 9y ago>> And every guide for the game basically starts with "Subscribe, and don't log in for 3 months while you get your newbie pilot some basic skills, or if you do log in, don't do much because you're useless anyway" This really isn't true (at least it wasn't some years ago when I last played). What's true though is that the game is complex and does a terrible job of explaining itself. Unless you already know experienced players, the activities immediately available to you as a new player have no resemblance to the "real" game. It's up to you to explore, get yourself blown up (a lot, ideally), figure out what you're doing, and find a niche. There's plenty to do as a new player that doesn't require months of skill points. If it winds up speaking to you, the game is absurdly fun and absorbing. I burned out on it years ago, and still remember specific fights and weird adventures I got into. Edit: My experience as a new player is years out of date, hopefully it's better now. But the real learning curve is always going to be steep.