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This seems like a lovely sentiment... however... If you release games on a platform, or targeting a hardware spec which has a player base with is too small (l
by shadowmint 9y ago
This seems like a lovely sentiment...
however...
If you release games on a platform, or targeting a hardware spec which has a player base with is too small (like say, VR), and don't make enough money in your 'big bang' release, you're screwed, and your company goes under.
Heck, even if you do make some money, if its not enough to 'wow' investors, your studio will probably still be shut down. The economics of big bang release software are very hard ('Explain to me again why after making a million dollars this month you want another million dollars investment that will not generate any return for the next 2 years?'), and game companies are behind the curve in dealing with it.
The alternative (freemium) is just a race to the bottom, and its happening on steam right now the same way it happened on the app stores.
Incentives to encourage developers to target 'linux first' isn't just not going to work; its actually unethical.
You're basically paying people to target a platform that you know isn't significant enough for them to recoup the significant development costs in making games.
So yeah.
Realistically, you need to do one thing:
Figure out a way to provide a meaningful continuing income stream to developers targeting the platform.
As I understand it, what value is currently doing is attempting to bootstrap the market to consume linux games, by:
- Minimise the cost of developing on the platform by improving the tooling and making it easier to target 'cross platform' to include an additional platform (vulken, steam networking, etc).
- Make a platform that will consistently actually run said games, and push that upstream for other distributions to pick up.
- Work with partners to provide hardware that is configured in a way that can actually run that platform without having to compile the kernel yourself.
So... frankly, that seems like a pretty smart way to tackle the problem.
...but on the other hand, it hasn't been massively successful, to be fair.
Practically speaking, 'linux first' is never going to work; but I don't really know what else they can really do to help it along the way.
- jdright 9y ago> Incentives to encourage developers to target 'linux first' isn't just not going to work; its actually unethical. Care to explain? People seems to think this kind of politics from first parties and even from Microsoft very acceptable. But for some reason these tactics applied to Linux would be unethical?