3 ms·
>We'd have an open handheld platform for indie games. They already had a standalone Shield years before the Switch. Nobody wanted to support it since games had
by swebs 9y ago
>We'd have an open handheld platform for indie games.
They already had a standalone Shield years before the Switch. Nobody wanted to support it since games had to be reworked for ARM and the Android framework. Same with the Ouya. It's not a particularly difficult obstacle, but there were so few users that it wasn't worth it.
Breath of the Wild alone was enough to sell millions of units. There are now over 15 million Switches out in consumers's hands.