3 ms·
Well, I tried to do that a little with one of my side projects, Chasm Lords. It was a multiplayer roguelike with some MUD inspiration. Problem is this is such a
by davedx 9y ago
Well, I tried to do that a little with one of my side projects, Chasm Lords. It was a multiplayer roguelike with some MUD inspiration. Problem is this is such a small niche (people who like MUDs and roguelikes!) that I struggled to find and retain players, so I let the SSL certificate expire and now the game doesn't load. :)
It was a fun experiment though, I learned a lot about websockets and networked game programming!