2 ms·
Yep. One of the game devs I worked with on the PS3 was charged with the task of optimizing our physics and game code on the XBox 360 and PS3 platforms. The Cell
by davedx 9y ago
Yep. One of the game devs I worked with on the PS3 was charged with the task of optimizing our physics and game code on the XBox 360 and PS3 platforms. The Cell architecture was bad enough, but the real icing on the cake was the XB 360 profiling/debugging tooling was a lot better too. Needless to say, he wasn't a fan of the PS3.