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Exactly how I feel about this kind of thing. If UI is "smart" then it is also unpredictable. I don't want my computer to be "smart", like people, who could deci
by psyc 9y ago
Exactly how I feel about this kind of thing. If UI is "smart" then it is also unpredictable. I don't want my computer to be "smart", like people, who could decide to do any fool thing for their own reasons. At least, I don't want that yet. Don't be smart, just follow simple rules that I can understand.
- trophycase 9y agoExactly. There is a distinction that needs to be made between something that is trying to solve my problem for me, and something that will let me best solve the problem for myself, in my own way. Nothing frustrates me more than when software thinks it knows better than me.
- sdoering 9y ago> There is a distinction that needs to be made between something that is trying to solve my problem for me, and something that will let me best solve the problem for myself, in my own way. Max I borrow that phrase for all future references from UX colleagues regarding smart UI? I really hate smart UI as it changes while I keep expecting other things and constantly have to relearn or search for items/stuff that was there just a moment ago, but cannot be fount after a reload.
- millstone 9y agoThis sounds like the classic "tool vs agent" design concern.
- rainbowmverse 9y agoIt's always fun backspacing one character at a time to surface the result I wanted, that showed some number of characters ago. Windows 10's search is especially bad about showing things that don't start with the characters I type until I land on (or chisel out) the right characters.
- ethbro 9y ago> Nothing frustrates me more than when software thinks it knows better than me. Would it be fair to rephrase that as "... and fails"? Because that's what we're really talking about, right? Those times when the smart system failed to correctly predict user intent, but lacked a fallback method for the user to clarify? I'm sure there's an uncanny-valley-esque term out there for the difficulty "99% correct" smart systems have when users hit that 1% of incorrectness.
- nkrisc 9y agoI'm not sure of a good term for it, but by design when these "smart" system work you'll hardly even notice. They "just work." However that 1% of the time they fail disastrously, you'll definitely notice.
- tomc1985 9y ago> Would it be fair to rephrase that as "... and fails"? No. Unless you consider failure to be the vast majority of interactions with smart software
- AnIdiotOnTheNet 9y agoI always phrase this as "simple vs easy". Often people, especially self-titled UX designers, mistakenly conflate the two. To make something "easy" requires the system to predict what you want. To make something "simple" requires the system to behave in obvious ways so the user can reason about how to make it do what they want. I'll take "simple" over "easy" any day.