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Show HN: jumpino.com – chat rooms that die
- deleted 9y ago[deleted]
- chaseconbolt 9y agoWow...
- overcast 9y agoInteresting! What's the lifecycle?
- dvt 9y agoOnce it's made, a chat room starts out with 2HP, and it loses 1 every 15 minutes. If people talk, it stays at the same HP, and if people talk a lot it gains 1 HP (to a maximum of 4).
- overcast 9y agoHow will you handle bots that just keep channels open yapping about nothing?
- noemit 9y agoseems like a feature
- dvt 9y agoThis is a bit more in-depth, but talking isn't enough :) There has to be an entropy difference between messages (e.g. delta of the Levenshtein Distance has to be > than some constant) and users posting (same user posting over and over doesn't count) or the channel will still lose HP.
- rax392847 9y agoi love your idea!
- dharness 9y agotheres nobody in any of these
- dvt 9y agoI just made it over the weekend as a fun project!
- w3clan 9y agothis looks cool, but design needs attention.