4 ms·
I am currently doing that. It sucks, but it pays the bills.
by jordan801 9y ago
I am currently doing that. It sucks, but it pays the bills.
- ekovarski 9y agoBut isn't this going to eventually gnaw at you? Nobody wants to be relegated to a zombie employee status just to maintain the status quo on a project. Folks like to be challenged as this is ultimately how you grow.... my 0.2c
- camtarn 9y agoThe dead-end projects can still be interesting and challenging, and you can learn a lot from them if you're just treating them as personal development. My first involved preparing a user-generated-content website to scale to 200 hits/second. The second saw us attempting to squeeze an HTML animatic editor (like storyboards, but with music and audio) onto a 7" tablet with severely limited memory and CPU. Of course, as I mentioned above - sometimes just "this is gonna make me a better developer" doesn't quite cut it for two-three years. It's easier to find motivation if something is a challenge and you reckon it's got even a slim chance of making a difference in the real world.
- heavenlyblue 9y agoDevelopers tend to forget that technical solution is only a part of the problem. Projects that don't have a market tend to have less politics since no one really gives a single one, so you definitely miss at least on this; or the actual skills of massaging the product into user acceptance (since you don't really have any true users).