52 ms·
If you are running over UDP, that is so that packets get dropped while preserving the overall "stream". That is actually the purpose for the design of RTP over
by IncRnd 9y ago
If you are running over UDP, that is so that packets get dropped while preserving the overall "stream". That is actually the purpose for the design of RTP over UDP.
- isostatic 9y agoRTP runs over UDP
- IncRnd 9y agoThat's exactly my point.
- isostatic 9y agoYou realise that streams can't cope if packets are lost -- how badly they are affected depends on how many packets are lost and which packets they are, in some cases a single lost packet can cause actual on-air glitches
- deleted 9y ago[deleted]
- IncRnd 9y agoSurely you realize the differences between an a/v stream, according to human perception, and what RTP actually does?