3 ms·
Maybe it was just an assumption that I never thought about, but I had always thought STEM to mean the intersection of science, technology, engineering and mathe
by gnodar 9y ago
Maybe it was just an assumption that I never thought about, but I had always thought STEM to mean the intersection of science, technology, engineering and mathematics. There's already a large overlap between them, so the intersection was also large. So STEAM would not be the addition of all Arts but the intersection of science, technology, engineering, mathematics, and the arts. For example, something like the Mona Lisa is not a part of STEAM, but the aesthetic design of a UI would be. In that sense, the arts matter very much. If we ignore the arts, we have ugly and non-intuitive designs, which lead to lower usability.
- omarrida 9y agoI agree that UX is an important intersection of engineering, but I feel like - in the context of education - institutions will not stick to your informed/moderate definition. Most "artists" I know would totally suck at UX. In today's world where interface design is embedded into every team's workflow, and where we have versioned stylesheets and designers extracting CSS... I'd say modern UX designers are definitely under the T for Technology rather than arts.
- throwahey 9y agoYes, my assumption was the acronym STEM existed because in university, many of the core classes are shared in STEM fields. I did not consider the intersection of those fields being the real idea. I suppose that in that case, STEAM makes sense. Making technology beautiful is definitely something a company like Apple has always kept in mind. Thanks for the response!