4 ms·
there's also the memory-optimization variant of this, from the land of game dev. see "the programming anti-hero": https://www.gamasutra.com/view/feature/132500/
by shoo 9y ago
there's also the memory-optimization variant of this, from the land of game dev. see "the programming anti-hero": https://www.gamasutra.com/view/feature/132500/dirty_coding_tricks.php?page=4 https://www.gamasutra.com/view/feature/132500/dirty_coding_t...
most of the other game dev dirty trick on gamasutra are good value -- the "(s)elf-exploitation" one from Jonathan Garrett, Insomniac Games is particularly awfully clever:
https://www.gamasutra.com/view/feature/194772/dirty_game_development_tricks.php?page=1 https://www.gamasutra.com/view/feature/194772/dirty_game_dev...