3 ms·
I'm pretty sure I've seen this before, is it one of the BOFH stories?
by jhanschoo 9y ago
I'm pretty sure I've seen this before, is it one of the BOFH stories?
- krylon 9y agoI am too lazy to check right now. ;-) Honestly, this story was told to me by an SAP consultant. I do not think he was an avid reader of BOFH. I might be wrong though. Either way, I think this approach to avoiding bikeshedding has been invented independently numerous times. ;-)
- codfrantic 9y agoclose: https://thedailywtf.com/articles/The-Speedup-Loop https://thedailywtf.com/articles/The-Speedup-Loop
- shoo 9y agothere's also the memory-optimization variant of this, from the land of game dev. see "the programming anti-hero": https://www.gamasutra.com/view/feature/132500/dirty_coding_tricks.php?page=4 https://www.gamasutra.com/view/feature/132500/dirty_coding_t... most of the other game dev dirty trick on gamasutra are good value -- the "(s)elf-exploitation" one from Jonathan Garrett, Insomniac Games is particularly awfully clever: https://www.gamasutra.com/view/feature/194772/dirty_game_development_tricks.php?page=1 https://www.gamasutra.com/view/feature/194772/dirty_game_dev...