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EU IV's "failure" states are a lot more interesting than those in Civilization. You can take a severe beating, lose a lot of territory, and recover it later. T
by astrodust 9y ago
EU IV's "failure" states are a lot more interesting than those in Civilization. You can take a severe beating, lose a lot of territory, and recover it later.
This is because holding territory is a lot harder, and integrating captured territory is more expensive. You can't snowball as quickly, and short-term setbacks can be reversed by planning carefully.
Civ's new expansion does try and fix some of this, but it's not as nuanced as in EU IV. City-flipping is a thing again, but the mechanics are pretty cartoony.